JOBS
How to Apply:
Submit short Cover Email with Demo Reel, Portfolio and CV to [email protected]
Please mention the POSITION you are applying within the title
LEAD 3D LOOK DEV
Job Type: Full Time / Part Time / Remote / On-Site
With this position you will:
- General Look Dev tasks for the new projects using Maya, Redshift pipeline
- Lighting and Rendering final scenes.
- Work with other artists such as modelers, texture artists, compositors for seamless pipeline.
We are looking for someone with:
- Knowledge for 3D various software such as Houdini, C4D, Unreal, 3D max and various renderers such as Vray, Mental ray, Arnold are optional but the deep understanding of Maya and Redshift is the must.
- Real-time rendering (Unreal)
- Modeling and texturing skills are a big plus.
3D GENERALIST (MODELING, TEXTURING)
Job Type: Full Time / Part Time / Remote / On-Site
With this position you will:
- General modeling, texturing, and look-dev tasks.
- General asset creation tasks for random projects.
We are looking for someone with:
- Knowledge of Maya and Zbrush is a must
- Look Dev and lighting skills are a big plus
3D CHARACTER ANIMATOR
Job Type: Full Time / Part Time / Remote / On-Site
With this position you will:
- Camera blocking and Scene layout.
- Character animation based on key poses.
- Clean up mocap data and convert it to key frame animation.
- Facial expression and Lip sync
- Other non character animation such as vehicles and other 3d objects.
We are looking for someone with:
- Knowledge of Maya is a must
- Knowledge of blend shape and rigging is a big plus.
RIGGING ARTIST (MID TO SENIOR)
Job Type: Full Time / Part Time / Remote / On-Site
With this position you will:
- Create rigs for 3D characters and creatures using MAYA
- Work with the Supervisor and Animation Director to create rigs that are suitable for animation
- Troubleshoot and update pre-existing studio character rigs
- Create animator friendly sub tools or scripts for better efficiency.
- Execute the corrections requested by the Supervisor, Director and other Artists.
We are looking for someone with:
- Knowledge of Maya is a must
- Knowledge of blend shape and deformation of the body mechanism such as muscle.
- Experience in Character FX such as hair, cloth sim is a plus.
MOTION GRAPHICS DESIGNER & ARTISTS
Job Type: Full Time / Part Time / Remote / On-Site
With this position you will:
- Concept / style frame design / typography
We are looking for someone with:
- Proficient in Adobe Creative Suite (After Effects, Photoshop and Illustrator)
- Cinema 4D is a plus
AFTER EFFECTS / CINEMA 4D ANIMATOR
Job Type: Full Time / Part Time / Remote / On-Site
With this position you will:
- Animate style frames
We are looking for someone with:
- Proficient in Adobe Creative Suite (After Effects)
- Cinema 4D
COMPOSITOR (NUKE)
Job Type: Full Time / Part Time / Remote / On-Site
With this position you will:
- Compositing 3D renders for the final delivery.
- Enhancing 3D renders and Adding post effects.
- Look develop and render pass pipeline set up.
We are looking for someone with:
- Proficient in Nuke
HOUDINI ARTIST – ALL LEVEL
Job Type: Full Time / Part Time / Remote / On-Site
With this position you will:
- Generate Houdini FX elements and R&D.
- Generate Houdini based procedural Asset modeling or Environment modeling.
- Knowledge of Redshift and Multi-pass rendering is a plus.
We are looking for someone with:
- Proficient in Houdini
STUDIO IT MANAGER
Job Type: Full Time / Part Time / On-Site
With this position you will:
- Provide technical support for studio’s application/system
- Repair/Manage company hardware including computer, server, workstation, etc
- Communicate with team members to find/resolve IT problems
We are looking for someone with:
- Understand Animation/VFX Studio Pipeline
- Knowledge of Shotgun is plus
For any questions, please send email to: [email protected]